[Panel 1]
[Nils]
[style thinks]
Cowrie shells?
[Ginny]
...and then they all log in at
once, and the server falls over.
[Jaakko]
But we have to let them log in
quickly or they won't buy our
"hot" shares and make us money.
[Panel 2]
[Nils]
[style thinks]
Cowrie shells.
[Ginny]
We need to spot the best suckers,
I mean customers, and give
them priority access.
[Jaakko]
The admins will never let
us have the raw server logs.
[Panel 3]
[Nils]
[style thinks]
Cowrie shells...
[Ginny]
So we need some way to spot the
heavy users without breaking our
privacy constraints...
[Jaakko]
Maybe we could get away with some
sort of total page load metric?
[Panel 4]
[Nils]
[style rrect]
Cowrie shells!
[Ginny]
What?
Oh, hang on, you mean have a
game where they're trading in a
virtual currency?
[Jaakko]
Yeah, that'll work! No privacy
worries because there's no
money changing hands, and the
addicts will stay on there all
night waiting for the real
markets to open again.
[Ginny]
Nils, you're a genius!
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